Sony HMZ-T3W Headmount Gets In, and On, Your Face

by Ray Hartjen 10/07/2013

When Sony introduced the Personal 3D Viewer (HMZ-T1) in 2011, it quickly became my favorite product. I mean, it was a personal, private, big screen home theater that I could wear, and the visuals were mind-blowing – it’s like sitting just 12 feet away from a massive 150-inch screen!

I know it’s a bit late for spring cleaning, but out with the old and in with the new; it’s time to introduce you to my new favorite Sony product, the HMZ-T3W. The visual experience is the same – a massive, cinematic screen to watch movies and TV shows, and even play games. Some tech geeks around the office have even plugged it into a notebook to do email.

Okay, so that geek was me. But, that’s not important.

What is important are the BIG differences between the original HMZ-T1 and the new HMZ-T3W, and those are highlighted below:


That’s right, portable. Not a typo! HMZ-T3W viewers are no longer tethered to an AC power socket. The compact battery box keeps the HMZ-T3W powered for hours to enjoy videos or games on the go – perfect for air travel. Additionally, when connected via MHL, the device will also charge the battery of mobile devices like smartphones and tablets while being watched and played.

Lighter and more comfy

Ideal for lengthy gaming sessions or movie marathons, the ergonomically-styled head mounted unit features flexible headbands that quickly adjust to fit anyone. There’s also a large, cushioned head pad to reduce wear pressure, plus easy lens adjustment for relaxed, fatigue-free viewing. And, as cool as the HMZ-T1 looked, the HMZ-T3W looks even cooler.


Game Mode

The HMZ-T3W features speedy responses from its twin OLED screens and no annoying on-screen image lag. In Game mode, a one-touch button instantly boosts contrast and enhances shape details, allowing gamers to get a jump on the competition in dimly-lit scenes where danger’s lurking around the corner. It’s the perfect way to enjoy favorite titles, from fast paced shooters to tire-burning racing. Plus, there is no fumbling for the right keys or buttons in mid-game – the ergonomic visor-style headset gives an unobstructed ‘look-down’ view of your keyboard or controller while you play.

headmount2Surround sound too

In addition to the visuals, 7.1 channel virtual sound adds an extra dimension of realism to movies and games on the HMZ-T3W. You can listen either through the supplied 16mm driver in-ear phones or pair the HMZ-T3W with your own favorite headphones. Whichever option chosen, Sony’s Virtual Surround Technology creates a 360° soundstage with dialogue, music and effects placed accurately around you. It’s like being in the cinema – or right in the action as the gaming battles rage around you.

The HMZ-T3W will ship next month and is available on pre-order now for $999, so get the jump and send Santa in that direction now. For more information, please visit


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  1. Chad wrote: October 7, 2013 7:22pm

    We should all have these at work

  2. Trey wrote: October 8, 2013 12:38pm

    There are a couple of notes that this is an HD display, but no actual listing of the resolution or aspect ratio. at 750″ diagonal and ~780″ (65′x12) viewing distance that is the equivalent of a 24″ diagonal display from ~25″ viewing distance. Assuming, since you are targeting video and game consumers, that you are presenting a 16×9 aspect ratio anything less than 1920×1080 resolution at this screen to distance ratio will look overly pixalated and lead to your product wasting space in the back of a closet.

    So what is the actual viewable resolution for this device?

    1. Kathleen wrote: October 9, 2013 9:17am

      Hi Trey, thanks for your question. It has twin OLED 720p displays. The reason they are 720p is that they are so close to your eyes – just inches. Anything other than 720p would be lost. Hope you’ll try it out!

      1. Trey wrote: October 9, 2013 12:08pm

        Thanks for the reply. I am still skeptical of the lower resolution on such a display. But if it ever lands in at a retailer near me I will certainly check it out.

        1. Kathleen wrote: October 11, 2013 4:14pm

          Glad to hear it! Let us know what you think.

  3. Alex wrote: October 8, 2013 1:29pm

    I want thissss!

  4. Smo wrote: October 8, 2013 4:22pm

    Have fun with this rich people. :)

    Hopefully drops in price eventually at least.

  5. Patrick wrote: October 20, 2013 11:50pm

    I’m going to be using these with a long range HD wireless system that I have put together for an RC quadcopter; latency with my system has been a huge battle that I’ve managed to reduce to around 150ms from quad go ground station; how much latency can I expect put of these goggles (full system latency from input to eyes)?

    1. Kathleen wrote: October 22, 2013 8:28am

      Hi Patrick, thanks for your question. Re: progressive source, the system delay will be around 1frame (60p contents will be 16.6msec).
      As for the Interlace source, it’s Case by case – sometimes will have more delay compare with progressive. Hope this helps!

  6. martisamo wrote: October 29, 2013 1:02pm


  7. Waleed alawadhi wrote: December 17, 2013 4:25pm

    Hi , a 750 inch from 20 m distance , is it a big screen ? 20 m seems far , which makes 750 inch screen small or normal is size .

  8. David wrote: December 26, 2013 4:43am

    Can I watch YouTube with Hmz t3 w? Thanks


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